![]() ![]() Dark Souls' combat is based on the idea that medieval weapons are heavy. Maybe a couple of hours where I could let my concentration slip and coast a little. I didn't kid myself that I had out-levelled the rest of the game - I knew better than that, at least - but I was hoping for a bit of respite. (I have no idea if the former was wise or not, but the latter is always recommended.)Īs I walked up the Fortress steps, past the spot where I had once encountered an onion knight (not to be confused with that impostor in Game of Thrones), I thought I would be overmatched for whatever lay within. I had spent an entire day grinding for XP in the Undead Burg, listening to NPR Planet Money podcasts on my laptop. I had survived Darkroot Garden and Midnight Butterfly, Blighttown and the Depths, Gaping Dragon and the Capra Demon. When I arrived at Sen's Fortress, I felt strong and confident. Perhaps that's because I'm slightly intimidated by Dark Souls, even after the 25 hours it took me to reach that last bonfire before the rooftop. I know! I haven't even made it to Anor Londo yet and it's right there! I'm not stuck. ![]() I haven't played Dark Souls for over a year, and anyone who has played it extensively is going to find it infuriating to discover where I am: I'm at the end of Sen's Fortress, just before the fight with the Iron Golem. Over the course of last week and this one, we're bringing you our pick of the games of the generation. ![]()
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